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TheracUE/Source/MyProject/Public/MagicFloatInput.h
2025-05-16 16:44:27 +01:00

34 lines
691 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "Components/EditableTextBox.h"
#include "CoreMinimal.h"
#include <Components/TextBlock.h>
#include <ModeInputTextBox.h>
#include "MagicFloatInput.generated.h"
/**
*
*/
UCLASS()
class MYPROJECT_API UMagicFloatInput : public UEditableTextBox {
GENERATED_BODY()
void HandleOnTextCommitted(FText const & Text, ETextCommit::Type CommitMethod)
override;
UPROPERTY(EditAnywhere)
UTextBlock * sourceInput;
UPROPERTY(EditAnywhere)
UTextBlock * myVerifier;
UPROPERTY(EditAnywhere)
UMagicFloatInput * next;
UPROPERTY(EditAnywhere)
UModeInputTextBox * cmdInput;
};