okey-dokey

This commit is contained in:
wonkyhonky2024
2025-05-10 21:31:54 +01:00
parent 2c987be672
commit 3b36a1f6a7
19 changed files with 487 additions and 0 deletions

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// Fill out your copyright notice in the Description page of Project Settings.
#include "TheracSimComponent.h"
// Sets default values for this component's properties
UTheracSimComponent::UTheracSimComponent()
{
// Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features
// off to improve performance if you don't need them.
PrimaryComponentTick.bCanEverTick = true;
// ...
}
// Called when the game starts
void UTheracSimComponent::BeginPlay()
{
Super::BeginPlay();
// ...
}
// Called every frame
void UTheracSimComponent::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction)
{
Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
// ...
}